Cheap, fast to field, and the foundation of every army.
Steel and speed to anchor your force.
Take a basic unit, invest Conflict Points, and forge a specialist. Mid-tier units fight alongside your originals — bigger, meaner, and built to last.
Twelve elite units that cannot be bought, upgraded, or recruited. They drop only from the hardest missions, only for high-ranked commanders, and only by luck. Field one and the battle changes.
The three rarest, most powerful machines in Cold Conflict. You don't find them — you build them, collecting parts from the hardest raids and assembling them over days in the Assembly Bay. Each one can decide a war.
Raw, overwhelming power. The highest HP and armor in the game — nothing subtle about it.
A stealth predator that vanishes mid-battle. While cloaked the enemy can't touch it — but it can still strike.
A mobile spawn point. Pours fresh infantry onto the field every minute it survives.
"Even titans kneel. The mountain of steel drowns beneath a tide of the many. The ghost that cannot be seen still casts a shadow — find the eye that watches. And the fortress that breeds forever will starve if its children fall fast enough. These truths are written nowhere. Discover them, and be feared."